Vocabulary Powerhouse
UX Case Study
2023

Introduction
Learning a language is often seen as a daunting task, with vocabulary acquisition being a key component. The prolonged journey of language learning also presents the challenge of maintaining motivation.
In light of this, I plan to design a vocabulary learning platform that fosters collaborative learning and friendly competition. Users will be able to track each other’s progress, providing encouragement and sustained engagement in mastering new words.

Since English is the most widely spoken language globally, this app is dedicated to enhancing English vocabulary.

Source: Eton institute, SANAKO, Jargan Josh
Problem Analysis

My Research On Similar Apps (Competitive Analysis)
To understand existing solutions, I analyzed three highly-rated English vocabulary learning apps on the Google Play Store. I mainly focused on their
Registration Process: How do users experience the opening?
Learning System: How do users learn here?
User Freedom: How much freedom do users have?
Visual Design: How appealing is the visual design?
Reward: How are users rewarded for their enthusiasm?

My Research On Potential Users



Prototyping & Testing



See the full Usability Testing report here
Special Features
There are some user-friendly and engaging features in Vocabulary Powerhouse such as
Learning Level
Vocabulary Powerhouse caters to all learners, from those new to English to those looking to refresh their existing knowledge.

Gamification
Vocabulary Powerhouse enables you to challenge friends to one-on-one matches, adding excitement to your English learning journey regardless of your current level.

Conclusion
Following usability testing, previous users reported an average satisfaction increase of 28%, compared to their earlier experience. To maintain consistency, final usability testing was also done with mid-fidelity prototypes like the usability testing before

See the Final Usability Testing report here




