Vocabulary Powerhouse

UX Case Study

2023

Name

Introduction

Learning a language is often seen as a daunting task, with vocabulary acquisition being a key component. The prolonged journey of language learning also presents the challenge of maintaining motivation.


In light of this, I plan to design a vocabulary learning platform that fosters collaborative learning and friendly competition. Users will be able to track each other’s progress, providing encouragement and sustained engagement in mastering new words.

Name

Since English is the most widely spoken language globally, this app is dedicated to enhancing English vocabulary.

Name

Problem Analysis

Name

My Research On Similar Apps (Competitive Analysis)

To understand existing solutions, I analyzed three highly-rated English vocabulary learning apps on the Google Play Store. I mainly focused on their


  • Registration Process: How do users experience the opening?

  • Learning System: How do users learn here?

  • User Freedom: How much freedom do users have?

  • Visual Design: How appealing is the visual design?

  • Reward: How are users rewarded for their enthusiasm?

Name

My Research On Potential Users

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


User Interviews:

To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel)

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


  • User Interviews:

    To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel).


  • User Persona:

    To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users


  • Task Analysis & User Flows:

    To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


  • User Interviews:

    To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel).


  • User Persona:

    To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users


  • Task Analysis & User Flows:

    To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

Name

User Persona:

To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


  • User Interviews:

    To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel).


  • User Persona:

    To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users


  • Task Analysis & User Flows:

    To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


  • User Interviews:

    To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel).


  • User Persona:

    To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users


  • Task Analysis & User Flows:

    To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

Name

Task Analysis & User Flows:

To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


  • User Interviews:

    To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel).


  • User Persona:

    To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users


  • Task Analysis & User Flows:

    To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

To gain deeper insights beyond competitor analysis, I investigated user experiences with existing vocabulary apps. I went through certain methods to gain these insights.


  • User Interviews:

    To understand my users better, I conducted interviews with 4 participants who had previously used online vocabulary-learning tools. I then categorized the key takeaways from these interviews into three themes: actions (what users do), thoughts (what users think), and feelings (how users feel).


  • User Persona:

    To structure my user research, I segmented the user base into categories based on age, demographics, and profession, which led me to identify a subgroup of potential users


  • Task Analysis & User Flows:

    To visualize potential user journeys, I created flowcharts that map out the actions users can take within the Vocabulary Powerhouse to achieve their desired outcomes.

Name

Prototyping & Testing

After having the structured user research, I initiated the design process by creating rudimentary sketches for my application. These sketches laid the groundwork for my project. I elevated these basic sketches into interactive mid-fidelity prototypes in the following phase.

After having the structured user research, I initiated the design process by creating rudimentary sketches for my application. These sketches laid the groundwork for my project. I elevated these basic sketches into interactive mid-fidelity prototypes in the following phase.


I conducted usability testing on the mid-fidelity wireframes with five potential users. Subsequently, I organized their feedback based on Jakob Nielsen’s Error Severity Scale.

After having the structured user research, I initiated the design process by creating rudimentary sketches for my application. These sketches laid the groundwork for my project. I elevated these basic sketches into interactive mid-fidelity prototypes in the following phase.


I conducted usability testing on the mid-fidelity wireframes with five potential users. Subsequently, I organized their feedback based on Jakob Nielsen’s Error Severity Scale.

Name
Name

Then I conducted usability testing on the interactive mid-fidelity prototypes with five potential users. Subsequently, I organized their feedback based on Jakob Nielsen’s Error Severity Scale.

After having the structured user research, I initiated the design process by creating rudimentary sketches for my application. These sketches laid the groundwork for my project. I elevated these basic sketches into interactive mid-fidelity prototypes in the following phase.


I conducted usability testing on the mid-fidelity wireframes with five potential users. Subsequently, I organized their feedback based on Jakob Nielsen’s Error Severity Scale.

After having the structured user research, I initiated the design process by creating rudimentary sketches for my application. These sketches laid the groundwork for my project. I elevated these basic sketches into interactive mid-fidelity prototypes in the following phase.


I conducted usability testing on the mid-fidelity wireframes with five potential users. Subsequently, I organized their feedback based on Jakob Nielsen’s Error Severity Scale.

Name

See the full Usability Testing report here

Special Features

There are some user-friendly and engaging features in Vocabulary Powerhouse such as

Learning Level

Vocabulary Powerhouse caters to all learners, from those new to English to those looking to refresh their existing knowledge.

Name

Gamification

Vocabulary Powerhouse enables you to challenge friends to one-on-one matches, adding excitement to your English learning journey regardless of your current level.

Name

Conclusion

Following usability testing, previous users reported an average satisfaction increase of 28%, compared to their earlier experience. To maintain consistency, final usability testing was also done with mid-fidelity prototypes like the usability testing before

Name

See the Final Usability Testing report here

Name

Email: omyonahian@gmail.com

Email: omyonahian@gmail.com

Email: omyonahian@gmail.com